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Dino Teeth Planner for My Dino Park
Most answers to how to get dino teeth in My Dino Park stop at the list of codes. That is the easy half. The harder question is which unused code to spend on the dino you are actually saving for, and how many minutes it takes off the wait. Set your park and one goal below and the planner puts the remaining actions in order.
- Tick the dinos you own, type your Cash and dino teeth, pick a goal dino.
- Every code you have not redeemed gets scored by the minutes it cuts off the wait, biggest saving first. An empty park has no rate to time against, so the list falls back to the Cash each code pays.
- A 2x Money window is scored as time, not Cash, so it ranks differently depending on how far off your goal is.
- Teeth prices in the Store are not published on this site, so the Teeth track only runs once you type in the price on your own screen.
Rank your next dino teeth move
The list under the widget is ordered, not alphabetical. The action at the top is the one that removes the most waiting from the goal you picked, given the park you described. Codes that pay dino teeth are included in that ranking even though the Teeth itself is reported on its own line underneath.
Where the numbers come from: dino costs and income per minute are the community-sourced list published on this site, reconstructed from public community sources, so it may be incomplete or wrong. Code rewards are the same list shown on the codes page, last checked 2026-07-16. Store prices in Teeth are not published here at all, which is why the planner asks you to type in the one on your screen.
How this works
Your park income is the sum of the income per minute of every dino you ticked. The shortfall is the goal dino cost minus the Cash you hold, and dividing one by the other gives the baseline wait. Each code you have not redeemed is then scored by replaying that sum with the code applied: its Cash comes off the shortfall, the wait is re-derived, and the difference between the two waits is the number you see on the row. A code can therefore never be credited with saving more time than the wait contains.
A 2x Money window is handled differently, because doubling a rate is a time saving rather than a lump of Cash. Over a window of b minutes you bank twice as much per minute, so a long wait shortens by exactly b, and a wait shorter than 2b instead halves. The planner takes the smaller of those two, which is why the same boost code can rank first for a distant goal and near the bottom for a goal you are minutes away from.
Two assumptions worth stating plainly. The first is that 2x Money doubles your park income for the window listed on the code, which is a reading of the reward text on the codes page rather than a measured figure. The second is that your income keeps flowing the whole time, which ignores offline gaps. Neither is a stopwatch guarantee, and neither says anything about what dino teeth buys once you have it.
Three parks, three first moves
These cards run through the same code as the widget, so the answers below are what the planner returns for those inputs, not hand-written examples. The third one has a dino teeth price filled in so you can see both tracks at once.
Spending dino teeth or spending Cash
The two currencies behave differently and the planner keeps them apart on purpose. Cash arrives at a rate you can raise by placing more dinos, so a Cash goal is a waiting problem and every code that pays Cash is worth a measurable number of minutes.
Dino teeth has no rate at all in the data behind this page. It arrives in fixed lumps from the codes listed here, so there is no honest minutes-per-Teeth figure to calculate. That is why the Teeth track answers a narrower question: given the Store price on your screen, do the codes you have left actually cover it, and which ones get you there in the fewest redeems. If they do not cover it, the planner says so rather than inventing a grind estimate.
For the wider picture of where the currency comes from, the guide to getting Teeth lists every source and tallies what you have banked, and the how to play page covers the core loop the income figures come from.